|
2007 NJSBCL- Tournament Rules 1.0 The competition shall be known as the New Jersey Soft Ball Cricket League Competition [hereafter referred to as the NJSBCL competition]. The Executive Committee of the NJSBCL shall be responsible for the administration of the competition and shall have jurisdiction for the implementation and interpretation of the rules and playing conditions governing the competition. 1.1 Except for those laws that are unique to local playing situations and conditions, the New Jersey Soft Ball Cricket League, NJSBCL, will abide by the latest available ICC standard playing conditions, and the associated Laws of Cricket document [Code]. The complete and latest ICC code can be found, at ICC’s website. In the event of conflicts, the rules as stipulated by the NJSBCL shall supersede. 1.2 Only NJSBCL approved balls shall be used in the Competition. Each team will be required to purchase the approved balls from the League prior to the start of the tournament. 1.3 In case of inclement weather or other unforeseen circumstances during the competition, the Executive Committee has the authority to enforce the rescheduling of the game. See Delayed or Interrupted Matches under section 12. SECTION 2: FORMAT 2.1 The cricket season shall comprise of one (1) competition. 2.2 The NJSBCL League Championship. 2.3 All games leading up to the semi-finals shall be limited to a maximum of sixteen (16) overs per inning. 2.4 The semi-finals and the finals of the tournament shall be limited to a maximum of twenty (20) overs per inning. 2.5 The teams shall be divided into four (4) Pools, namely A, B, C, and D. 2.6 Ten (10) points shall be awarded for a win. 2.6 Five (5) points for a draw or tie (defined as both teams scoring the same number of runs regardless of number of balls/overs bowled or number of fallen wickets). 2.7 In the first round, each team will play the teams within their same pool once, with ten points awarded for a win and five for a draw or tie. i.e, Team A1 will play each of the teams in Pool A, Team B1 will play each of the teams in Pool B etc. At the end of the first round, four (4) teams with the highest number of points FROM EACH POOL shall qualify for the second round. 2.8 In the second round, the top four teams from Pool A will play the top four teams from Pool B, and the top four teams from Pool C will play the top four teams from Pool D with ten points awarded for a win and five for a draw or tie. 2.9 In the third round (quarter finals), the top two teams from Pool A will play the top two teams from Pool C, and the top two teams from Pool B will play the top two teams from Pool D with ten points awarded for a win and five for a draw or tie. 2.10In the fourth round (semi-finals), the team with the most points (regardless of what pool they are from) will play the fourth place team from the quarter finals (semi-final 1) and the team that placed second in the quarter finals will play the team that placed third (semi-final 2) 2.11The finals will be played between the winner of semi-finals 1 and 2. SECTION 3: THE PITCH 3.1 Area of pitch: All league games will use a pitch that measures 22 yards or 20.12 meters in length. Each team is encouraged to carry a tape measure that will allow for the measurement of 22 yards or a piece of rope/string that is cut to an exact measure of 22 yards (or both!) 3.2 Wide markers: Markers that will be used for the calling of wide balls shall be placed at one bat length from the middle stump. SECTION 4: USE OF PROTECTIVE EQUIPMENT The league firmly believes in the safety of its participants and encourages the use of protective equipment as each player sees fit, but within the following rules. 4.1 Protective equipment is any visible item of apparel worn for protection against external blows. 4.2 For a batsman, items permitted are a helmet, external leg guards (batting pads), and batting gloves. 4.3 For a fielder, only a helmet is permitted, except in the case of a wicketkeeper, for whom wicket-keeping pads and gloves are also permitted. A wicket-keeper may substitute batting pads for wicket-keeping pads. 4.4. The wicket-keeper is the only member of the fielding side permitted to wear gloves and external leg guards. 4.5 The gloves used by a wicket-keeper shall ONLY be those that are permitted under the ICC rules. Law 40, paragraph 2 provides a description of a permissible wicket-keeper glove. 4.6 Hand warmers, oven mitts, baseball mitts and such other hand coverings are NOT to be substituted as wicket-keeping gloves and are not deemed acceptable as protective gear for a wicket-keeper in the field of play. SECTION 5: STANDINGS REPORTS AND POINTS 5.1 The captains will be responsible for submitting score sheet/s with results of the game to the NJSBCL within 24 hours after completion of the game. The score sheets must be submitted in the format provided by the NJSBCL (provided in a separate document). 5.2 Teams will NOT carry forward points from previous rounds. The points table will be reset to zero at the start of every round. 5.3 Tie breaker rules: At the end of the respective rounds, if two or more teams are tied for any of the top positions, the team that advances shall be determined as follows: a) The winner of the head to head competition, if still equal b) The team with the highest net run rate, common opponents only c) The calculation will use the following formulae: a. Net Run Rate (NRR) = (Runs scored / Overs Played) – (Runs conceded / Overs Bowled) EXAMPLE: [Team “A” scored 678 runs in 147.3 overs, for a run rate of 4.602. Team opposing “A” has scored 466 runs in 150 overs, a run rate of 3.107. Therefore the Net Run Rate (NRR) is; 4.602 minus 3.107, or 1.495] Note: In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed. 5.4 Since points will not be carried forward from previous rounds, the net run rates will NOT be carried forward as well. The net run rates will be reset to zero at the start of every round. SECTION 6: PERSONNEL MANAGEMENT 6.1 To maintain a level playing field for the competition, we ask that teams not include players that participate in any other Cricket Association or League without the approval of the Executive Committee. SECTION 7: PLAYER MOVEMENT7.1 A player may change team once. Changes are not allowed after the player has participated in three (3) or more games with a certain team. 7.2 Player movements MUST be approved by the Executive Committee. SECTION 8: RESTRICTIONS ON THE PLACEMENT OF FIELDSMEN 8.1 There will be no field restrictions enforced SECTION 9: PRE-GAME PREPARATION 9.1 Both playing teams shall be equally responsible for preparing the pitch which may include but not limited to sweeping, raking and or rolling, marking the boundaries and field restriction area. Each team shall also bring other equipment such as stumps, bails, chalk, broom etc. 9.2 Each playing team shall be responsible for bringing water and refreshments for their own use. The “home” team will NOT be responsible for doing so. Bringing goodies for your opponents will be seen as a good gesture and will be greatly appreciated! 9.3 Captains or their designee must exchange lineups prior to spinning the toss. The toss must be spun no later than 15 minutes prior to the scheduled start of the game. At the scheduled start time both teams must be present on the playing field with at least 8 players at which time the standing umpire will call play. 9.4 At the stipulated starting time the team not ready to play shall lose one (1) over every four (4) minutes from their allotment of overs. The team that is ready to play, with a minimum complement of 8 players, at the stipulated starting time shall be made avail of the entire allotment of overs. 9.5 If after 45 minutes from the scheduled start time one of the teams is not present on the field with at least 8 players, the game shall be canceled and (10) points shall be awarded to the team that was ready for play. SECTION 10: NORMAL HOURS OF PLAY & INTERVALS 10.1 League recommends that play shall commence no later than 8:45 AM on the days scheduled. Rescheduling of start times is permissible upon mutual consent of opposing captains. 10.2 One break of five (5) minutes shall be permitted at the completion of the 8th over, except under conditions of extreme heat and humidity where the umpires shall permit extra intervals for drinks as they see appropriate. SECTION 11: OVERS AND TIME MANAGEMENT 11.1 All matches in the first round shall be limited to (1) one inning of (16) sixteen overs maximum per side. Each over will consist of six (6) legal deliveries. 11.2 Each bowler shall be allowed a maximum of (4) four overs in the first round. In the semi-final and final rounds each bowler shall be allowed a maximum of (5) five overs. 11.3. Batsmen must be ready to take guard or in position at the bowler's end within 90 seconds of a wicket falling. SECTION 12: DELAYED OR INTERRUPTED MATCHES 12.1 In the event a game is curtailed by rain, bad light, or any other weather related factors, the following rules shall apply: 12.2 There shall be no winner unless a minimum of (10) ten overs is completed in the second inning. Otherwise, this constitutes an incomplete game and the entire game will be rescheduled. 12.3 If more than 10 overs have been bowled in the second inning, and play stopped on account of weather, the game will be continued from the point of stoppage of play and completed as early as a reschedule is possible. Every effort should be made to complete the game on the same ground where the first innings was played. SECTION 13: STATUS OF GROUNDS 13.1We are a friendly League that does not have grounds for play to fit international and professional standards. As a matter of fact, many of the games are played on makeshift baseball fields (of varying shapes and sizes!). 13.2The League does not guarantee that all grounds will have the same dimensions. 13.3The League does not guarantee that every match will have a complete (360 degree) field of play. 13.4Since every participating team does not have a “home” ground, the League cannot avoid the advantage that some teams may have because they do have a “home” ground. We will, however, through our scheduling cycle, make a conscious effort to minimize such advantages that may be had by having those with “home” grounds play a fair share of “away” games. 13.5Each team WILL play on the ground that is assigned to them. Period. No questions. End of discussion. 13.6It is each team’s responsibility to survey each of the grounds and make whatever pre-game preparations they see fit BEFORE the day of the game. 13.7Declining to play for reasons such as “we don’t like this ground”, “we have a better ground…lets go and play there”, “we don’t play on baseball grounds” etc., will constitute an automatic forfeiture of the game. Period. No questions. End of discussion. SECTION 14: INSURANCE 14.1 The League is not responsible for accidents or injuries that a player may suffer while traveling to/fro the grounds, while playing, or even simply spectating a game. 14.2The League or members of the Executive Committee will not be held liable for any accidents or injuries that a player may suffer while traveling to/fro the grounds, while playing, or even simply spectating a game. 14.3It’s simple…if you get hurt (which we hope never happens), you are on your own. SECTION 15: UMPIRING 15.1 The umpire’s decision is final. He/she must write any disputes on the score-sheet (scorebook) and submit a written report to the NJSBCL within seventy-two hours of any incident. 15.2 As part of the schedule, each team has been assigned games that they are requested to umpire. Each team will be expected to send at least one person to serve as a neutral umpire to a match assigned. If a team is unable to send a neutral umpire, they shall pay a fee of $40 to the umpire that will be appointed to the game by the league’s executive committee from a pool of umpires. The League’s executive committee will make every attempt to provide each game with a neutral umpire….although no guarantees are provided to that end. 15.2 If umpires are unavailable, both captains shall agree in advance on two umpires who shall officiate the game. 15.4 UMPIRES DECISIONS ARE FINAL. Even if you do not like or agree with the decision of the umpires, you accept it and move on. No cursing, no screaming, no calling names (in any language), no filing protests, nothing that violates the spirit of the game. Period. No questions. End of discussion. SECTION 16: RESPONSIBILITIES 16.1 It is the responsibility of BOTH captains to see that decorum is maintained at all times and the spirit of the game is adhered to. SECTION 17: DISPUTES 17.1 Disputed games shall be arbitrated by the executive committee NJSBCL along with representatives of both teams and the officiating umpires. SECTION 18: PROTEST 18.1 In the event of a protest, the captain shall notify the umpires and the opposing captain during and at the conclusion of the match. Protests must be filed in writing and forwarded to the executive committee within (72) seventy-two hours after the competition of the match. 18.2 A fee of $150.00 shall accompany each protest; this fee shall be reimbursed ONLY if the protest is upheld. 18.3 Protests received by the committee without the applicable fee shall be considered null and void and no action shall be taken by the NJSBCL. SECTION 19: INTENTIONALLY LEFT BLANK SECTION 20: UNIFORMS 20.1The League does NOT mandate uniforms for participating teams. Although we think they look pretty cool! SECTION 21: DISCIPLINE AND OTHER ISSUES 21.1 Alcoholic beverages are prohibited in all parks. This is a county ordinance; violators are subjected to prosecution by law. 21.2 The New Jersey Soft Ball Cricket League does not and will not tolerate any un-sportsmanlike behavior from players, teams or club members; the respective captains shall be responsible for taking the appropriate disciplinary action against the offender(s) and notify the executive committee of the steps taken. 21.3 Members of NJSBCL shall be expected to behave courteously toward others, i.e. players, officials, umpires and spectators. 21.4 If a player behaves in an un-sportsmanlike conduct, the umpire shall report him to his captain and if the situation persists the player will be reported to the executive committee. 21.5 Any player who willfully disturbs the wicket, or causes the game to be prematurely ended shall cause his team to forfeit the game. |